Shikaku

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Shikaku puzzle

Shikaku puzzle

The popular logic puzzle Shikaku has alternative English names: Divide into Squares and Divide into Cells.

They quite accurately convey the nature of the game: to win, you really need to divide the playing field into cells, taking into account the denomination of the numbers placed on it. The rules of this game are simple, but it is difficult to win, which is the peculiarity of most Japanese puzzles.

Game history

The historical homeland of Shikaku is Japan, where this game is called Shikaku ni kire (四角に切れ). It was first published in Nikoli magazine, which began publishing a column dedicated to logic puzzles in the late 1980s.

Between 1989 and 1999, the magazine published hundreds of unique logic games, which were repeatedly remade, corrected, improved and renamed. The authorship of the ideas belongs to both Nikoli staff members and numerous readers who sent letters to the publishing house.

The founder of the magazine, Maki Kaji (鍜治真起), noted that one of the features of the published puzzles is a gradation in complexity: from the simplest (amateur) to the most complex (professional). For Japan, this approach is traditional: in this country, everyone must go a long way in the hierarchy from the very bottom to the top of the career ladder. Accordingly, increasing complexity in games (logical, computer) is also an invention of the Japanese.

It is noteworthy that the famous games published in the pages of Nikoli magazine and distributed throughout the world are almost always without authorship. Only the pseudonyms and gender of the readers who sent letters to the publishing house are known. According to statistics, approximately 80% of published game creators are men.

The only way to learn more about them is to attend the Nikoli party, held annually in Tokyo. It brings together both the magazine's staff and invited guests, including the authors of logic puzzles.

The game Shikaku is a rare case when it is not the author’s pseudonym that is known, but his real name. This is Yoshinao Anpuku (安福良直), a reader of Nikoli magazine who has immortalized his name in the history of Japanese puzzles. Although Shikaku was originally intended for purely entertainment purposes, today it is often used as a textbook for mathematics. So, in many schools they demonstrate the rules using her example:

  • prime numbers;
  • divisors;
  • square roots;
  • perfect squares;
  • areas of rectangles;
  • areas of squares.

For all its simplicity, Shikaku simultaneously demonstrates at least 6 mathematical concepts, namely the concepts of inclusion, disjunction, union, section, bijection and intersection. This puzzle is really valuable from a mathematical point of view, but only for those who are seriously involved in the exact sciences. For everyone else, Shikaku is just a great way to spend leisure time and practice your logical skills.

Try to play Shikaku once (for free and without registration), and you will never leave this game!

How to solve Shikaku puzzle

How to solve Shikaku puzzle

Shikaku is played on a rectangular field, most often a square one. The larger it is, the more difficult it is for the player to find the right solution.

Like many other Nikoli puzzles, Shikaku is classified by difficulty. While even a child can cope with small puzzles, solving large ones takes a lot of time even for adult intellectuals. However, this process is greatly simplified if you know the rules and follow winning strategies.

Basic rules

The Shikaku puzzle has simple rules that you can figure out in a couple of minutes. On a rectangular field, divided into square cells, there are numbers, which are always significantly smaller than empty cells. The player’s task is to form rectangles around these numbers so that the number of their cells corresponds to the values of the numbers. So, the number 4 should be inscribed in a rectangle of 4 cells, the number 7 - in a rectangle of seven cells, and so on.

The basic game rules that every player needs to remember include the following:

  • Each rectangle must contain only one number inside.
  • The number must exactly match the number of cells that make up the rectangle.
  • The intersection of two rectangles is not allowed.
  • At the end of the game there should be no free cells left on the field. All of them must be assigned to one or another circled rectangle.

Construction of complex figures is not allowed in this game. Only rectangular shapes without protrusions beyond the planes are allowed. For example, valid rectangles are 1x2, 2x2, 1x7, 2x5. Moreover, their numerical value must strictly correspond to the product of length and width, that is, area. For 1×2 it is two, for 2×2 it is four, for 1×7 it is seven.

How to solve the puzzle

Having remembered the basic rules, you can begin solving the puzzle. You should start with small playing fields, and only then move on to larger ones (10x10 or more). In any case, the tactics will boil down to finding and tracing the desired rectangles around the numbers scattered across the playing field.

The simplest and most uncontested option is numbers with a face value of “1”. You can immediately draw lines around these cells. But in the case of other numbers, you will have to rack your brains a little.

To quickly achieve victories in Shikaku, follow these tips:

  • The width of rectangles containing prime numbers is always one. The simple ones include: one, two, three, five, seven, eleven, thirteen, seventeen, nineteen. That is, numbers that are divisible only by themselves and one. It is impossible to construct a rectangle with a width of more than one cell from them!
  • If a number is a perfect square (4, 9, 16, 25, 36), a square shape can be formed around it with a side equal to the square root of that number. So, around the number 4 you can form a 2x2 square, and around the number 25 - a 5x5 square.
  • If a number has more than two divisors, there are several options for the size of the rectangle that contains it (its width may differ from one).

The vast majority of rectangles on small-sized Shikaku playing fields have an elongated shape and are only one or two cells thick. Squares are less common, as are rectangles with a thickness of more than two cells. The player’s task is to find uncontested options and draw lines around them. This will require logical thinking and the ability to use the method of mathematical deduction.

After playing a few games of Shikaku, you will be convinced that this simple game is so exciting that you will want to play it again and again.